CameraGripTools Plugin

Introduction

A virtual Camera grip system named 'Camera GripTools' as a plugin for Maxon's Cinema 4D will be released shortly by Friesland AV.

The system will simulate as far as possible a correct realworld camera grip system, from tripod to crane and in future even a handheld.
Gadgets like an airplane, or helicopter mode are in the box too.

Currently the beta version uses your Joystick as input hardware.

With our experience in the field of television and film we feel that CameraGripTools will be a real addition to the art of visualizing in 3D.


Camera Grip Tools, a plugin for
Maxon Cinema 4D


News / Downloads

  • A new beta of the CamGripTools plugin has been released.
    Note that this is a demo version, which means that it will not allow recording camera tracks. Also any animation track previously assigned to the object will be deleted by the plugin tag.
    However, except for recording and some other functions, it has full capabilities.
  • A forum has been added to our website for comments and questions about the Plugin.

Win
Mac

CameraGripTools
Beta 0.11 demo
zip file (984 kB)

CameraGripTools Manual
PDF file (924 kB)

XPresso Joystick
Node plugin

available soon

available soon
(Forum temporarily disabled)

 

 

 

Screenshots

On the right: the plugin's main Attribute window.

 

1. Main Tag On/OFF
2. About CamraGripTools
3. Joystick configuration
4. Joystick deadzone range
5. Reset camera position/rotation
6. Record pre-select
7. Camera department: max angles HPB
8. Focal length
9. Reset crane position/rotation
10. Crane department: max angles rotation and tilt
11. Crane arm length
12. Mode selector
13. Camera/Crane Force
14. Optional rail-spline dropzone.


Mid: a visualisation of the axes that are involved.

Bottom: Joystick axes can assigned by user.


 


 

 

 

All images Copyright 2005 © Friesland AV - Jan van Akker